Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Whisk Away

2U · Instant

Put target attacking or blocking creature on top of its owner's library.

Similar cards

Color identity:
NameManaTypeText
Cinder Crawler 1RCreature — Salamander {R}: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked. 1/2
Close Quarters 2RREnchantment Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
Hotshot Investigators 5UCreature — Vedalken Detective When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/4
Mistveil Plains Land — Plains ({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Flameborn Hellion 5RCreature — Hellion Haste Flameborn Hellion attacks each combat if able. 5/4
Sawtooth Loon 2WUCreature — Bird Flying When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. 2/2
Glowspore Shaman BGCreature — Elf Shaman When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.) 3/1
Knickknack Ouphe XGCreature — Ouphe Knickknack Ouphe enters the battlefield with X +1/+1 counters on it. When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order. 1/1
Magus of the Moat 2WWCreature — Human Wizard Creatures without flying can't attack. 0/3
Folk of An-Havva GCreature — Human Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. 1/1
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