Card Codex

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17 May 2024: Card library updated.

White Knight

WW · Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) 2/2

Similar cards

Color identity:
NameManaTypeText
Quick-Draw Dagger 3Artifact — Equipment Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Ballroom Brawlers 3WWCreature — Human Warrior Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5
Thran Golem 5Artifact Creature — Golem As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. 3/3
Urza's Avenger 6Artifact Creature — Shapeshifter {0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 4/4
Flaming Sword 1REnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+0 and has first strike.
Spiteful Motives 3REnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+0 and has first strike.
Concerted Effort 2WWEnchantment At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Descend on the Prey Sorcery Whenever a Minotaur attacks this turn, it gains first strike until end of turn and must be blocked this turn if able.
Ordruun Mentor 2R/WCreature — Minotaur Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn. 3/2
Bloodfire Enforcers 3RCreature — Human Monk Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard. 5/2
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