Card Codex

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17 May 2024: Card library updated.

White Plume Adventurer

2W · Creature — Orc Cleric

When White Plume Adventurer enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. 3/3

Similar cards

Color identity:
NameManaTypeText
Prepare 1WInstant Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Loyal Gryff 2WCreature — Hippogriff Flash Flying When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. 2/2
Blood Curdle 3BInstant Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
Esperzoa 2UArtifact Creature — Jellyfish Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. 4/3
Reclusive Wight 3BCreature — Zombie Minion At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight. 4/4
Disharmony 2RInstant Cast this spell only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
Sunscape Battlemage 2WCreature — Human Wizard Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. 2/2
Phyrexian Soulgorger 3Snow Artifact Creature — Phyrexian Construct Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 8/8
Hag of Noxious Nightmares 2BCreature — Hag Warlock Warlocks you control have menace. 2/2
Sylvan Anthem GGEnchantment Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1.
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