Card Codex

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17 May 2024: Card library updated.

White Ward

W · Enchantment — Aura

Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward.

Similar cards

Color identity:
NameManaTypeText
Setessan Champion 2GCreature — Human Warrior Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. 1/3
Paladin of the Bloodstained 3WCreature — Vampire Knight When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. 3/2
Sword of Vengeance 3Artifact — Equipment Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}
Blood Petal Celebrant 1RCreature — Vampire Blood Petal Celebrant has first strike as long as it's attacking. When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 2/1
Darkblade Agent 1UBCreature — Human Assassin As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card." 2/3
Queen's Commission 2WSorcery Create two 1/1 white Vampire creature tokens with lifelink.
Golden-Tail Disciple 2WEnchantment Creature — Fox Monk Lifelink 2/3
Gods' Hall Guardian 5WCreature — Cat Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/6
Bronzeplate Boar 2RArtifact Creature — Equipment Boar Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2
Celestial Ancient 3WWCreature — Elemental Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3
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