M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Reservoir Walker | 5 | Artifact Creature — Construct | When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). 3/3 |
Wound Reflection | 5B | Enchantment | At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) |
Bramble Wurm | 6G | Creature — Wurm | Reach, trample When Bramble Wurm enters the battlefield, you gain 5 life. {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. 7/6 |
Breakthrough | XU | Sorcery | Draw four cards, then choose X cards in your hand and discard the rest. |
Death's Caress | 3BB | Sorcery | Destroy target creature. If that creature was a Human, you gain life equal to its toughness. |
Stolen by the Fae | XUU | Sorcery | Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. |
Angel's Feather | 2 | Artifact | Whenever a player casts a white spell, you may gain 1 life. |
Moorland Rescuer | 5W | Creature — Human Knight | When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer's power. Exile Moorland Rescuer. 4/4 |
Hammer Helper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. |
Flesh | 3BG | Sorcery | Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Fuse (You may cast one or both halves of this card from your hand.) |