M:tG card similarity search
BB · Creature — Spirit
{B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Soul Echo | XWW | Enchantment | Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead. |
Kemuri-Onna | 4B | Creature — Spirit | When Kemuri-Onna enters the battlefield, target player discards a card. Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. 3/3 |
A Good Thing | 4WB | Enchantment | Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game. |
A-Lantern Bearer | U | Creature — Spirit | Flying Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1 |
Lantern Bearer | U | Creature — Spirit | Flying Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1 |
Snake of the Golden Grove | 4G | Creature — Snake | Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life. 4/4 |
Panicked Bystander | 1W | Creature — Human Peasant | Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. 2/2 |
Spectral Reserves | 3W | Sorcery | Create two 1/1 white Spirit creature tokens with flying. You gain 2 life. |
Repel the Abominable | 1W | Instant | Prevent all damage that would be dealt this turn by non-Human sources. |
Bramble Wurm | 6G | Creature — Wurm | Reach, trample When Bramble Wurm enters the battlefield, you gain 5 life. {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. 7/6 |