M:tG card similarity search
3B · Creature — Human Noble
When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. 4/2
Name | Mana | Type | Text |
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Relentless Rohirrim | 3R | Creature — Human Knight | When Relentless Rohirrim enters the battlefield, the Ring tempts you. 4/3 |
Spitfire Bastion | Legendary Land | (Transforms from Vance's Blasting Cannons.) {T}: Add {R}. {2}{R}, {T}: Spitfire Bastion deals 3 damage to any target. | |
Murder of Crows | 3UU | Creature — Bird | Flying Whenever another creature dies, you may draw a card. If you do, discard a card. 4/4 |
Steady-Handed Mook | 2B | Creature — Human Rigger | Deathtouch When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1 |
Firemantle Mage | 2R | Creature — Human Shaman Ally | Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/2 |
Centaur Archer | 1RG | Creature — Centaur Archer | {T}: Centaur Archer deals 1 damage to target creature with flying. 3/2 |
Dire Fleet Interloper | 3B | Creature — Human Pirate | Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |
Thornscape Battlemage | 2G | Creature — Elf Wizard | Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. 2/2 |
Psionic Snoop | 2U | Creature — Human Rogue | Flash When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 0/3 |
Carven Caryatid | 1GG | Creature — Spirit | Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5 |