Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wicked Slumber

3U · Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Similar cards

Color identity:
NameManaTypeText
Riveting Rigger 2WArtifact Creature — Cyborg Rigger When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 2/2
Guul Draz Mucklord 2BCreature — Crocodile When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. 2/3
Dreadmalkin BCreature — Zombie Cat Menace (This creature can't be blocked except by two or more creatures.) {2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin. 1/1
Tusk and Whiskers 3GWLegendary Creature — Elephant Mouse Performer Whenever you put an ability sticker on a creature, put a +1/+1 counter on that creature. {2}{G}{W}, {T}: You get {TK}. You may put a sticker on a nonland permanent you own. 4/4
Repeat Offender 1BCreature — Human Assassin {2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/1
Assert Authority 5UUInstant Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Crimestopper Sprite 2UCreature — Faerie Detective As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Flying When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2
Lapse of Certainty 2WInstant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Memory Lapse 1UInstant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Case of the Trampled Garden 2GEnchantment — Case When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
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