Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Widespread Panic

2R · Enchantment

Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.

Similar cards

Color identity:
NameManaTypeText
Explore the Underdark 4GSorcery Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. You take the initiative.
Reality Heist 5UUInstant This spell costs {1} less to cast for each artifact you control. Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Circuitous Route 3GSorcery Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Retraced Image USorcery Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
Renegade Map 1Artifact Renegade Map enters the battlefield tapped. {T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
A-Phantom Carriage 2UUCreature — Spirit Flying When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. 4/4
Kopala, Warden of Waves 1UULegendary Creature — Merfolk Wizard Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. 2/2
Put Away 2UUInstant Counter target spell. You may shuffle up to one target card from your graveyard into your library.
Cephalid Aristocrat 4UCreature — Cephalid Noble Whenever Cephalid Aristocrat becomes the target of a spell or ability, mill two cards. 3/3
Coalition Honor Guard 3WCreature — Human Flagbearer While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 2/4
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