M:tG card similarity search
1B · Creature — Zombie
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Dhund Operative | 1B | Creature — Human Rogue | As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. 2/2 |
Tide Shaper | U | Creature — Merfolk Wizard | Kicker {1} (You may pay an additional {1} as you cast this spell.) When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield. Tide Shaper gets +1/+1 as long as an opponent controls an Island. 1/1 |
Spire Serpent | 4U | Creature — Serpent | Defender Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender. 3/5 |
Unbreakable Bond | 4B | Sorcery | Return target creature card from your graveyard to the battlefield with a lifelink counter on it. |
The Mending of Dominaria | 3GG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. |
Viashino Slaughtermaster | 1R | Creature — Viashino Warrior | Double strike {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn. 1/1 |
Crusade | WW | Enchantment | White creatures get +1/+1. |
Prickly Marmoset | 2R | Creature — Monkey | First strike Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn. 2/3 |
Sanctifier of Souls | 3W | Creature — Human Cleric | Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn. {2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying. 2/3 |
Criminal Past | 2B | Legendary Enchantment — Background | Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.) |