M:tG card similarity search
BG · Creature — Zombie Knight
Vigilance Wight of the Reliquary gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle. 2/2
Name | Mana | Type | Text |
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Proficient Pyrodancer | 2R | Creature — Human Performer | When Proficient Pyrodancer enters the battlefield, you may put an art sticker on a nonland permanent you own. {2}{R}: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn. 2/3 |
Gluttonous Troll | 2BG | Creature — Troll | Trample When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. 3/3 |
Devoted Paladin | 4W | Creature — Orc Knight | Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 4/4 |
Atla Palani, Nest Tender | 1RGW | Legendary Creature — Human Shaman | {2}, {T}: Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. 2/3 |
Gearsmith Prodigy | U | Creature — Human Artificer | Gearsmith Prodigy gets +1/+0 as long as you control an artifact. 1/2 |
Inventor's Apprentice | R | Creature — Human Artificer | Inventor's Apprentice gets +1/+1 as long as you control an artifact. 1/2 |
Wandering Treefolk | 1G | Creature — Treefolk | Vigilance Domain — {7}{G}: Seek a creature card. This ability costs {1} less to activate for each basic land type among lands you control. 2/3 |
Reborn Hope | GW | Sorcery | Return target multicolored card from your graveyard to your hand. |
Green Sun's Twilight | XG | Sorcery | Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order. |
Wildwood Geist | 4G | Creature — Spirit | Wildwood Geist gets +2/+2 as long as it's your turn. 3/3 |