M:tG card similarity search
2W · Creature — Bird
Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Elven Fortress | G | Enchantment | {1}{G}: Target blocking creature gets +0/+1 until end of turn. |
Righteousness | W | Instant | Target blocking creature gets +7/+7 until end of turn. |
Give No Ground | 3W | Instant | Target creature gets +2/+6 until end of turn and can block any number of creatures this turn. |
Refuse to Yield | 1W | Instant | Target creature gets +2/+7 until end of turn. Untap it. |
On Alert | 2W | Instant — Adventure | Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.) |
Folk of An-Havva | G | Creature — Human | Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. 1/1 |
Bronzebeak Moa | 2GW | Creature — Bird | Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. 2/2 |
Shefet Dunes | Land — Desert | {T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery. | |
Spire Winder | 3U | Creature — Snake | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing. 2/3 |
Genetic Recombinator | Artifact — Contraption | Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn. |