Card Codex

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17 May 2024: Card library updated.

Wild Endeavor

4GG · Sorcery

Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Crawling Sensation 2GEnchantment At the beginning of your upkeep, you may mill two cards. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Squirrel Stack Artifact — Attraction Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize! Prize — Create a 1/1 green Squirrel creature token for each die you stack above the fourth, then sacrifice Squirrel Stack and open an Attraction.
Nervous Gardener 1GCreature — Dryad Disguise {G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Nervous Gardener is turned face up, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. 2/2
Scaretiller 4Artifact Creature — Scarecrow Whenever Scaretiller becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped. 1/4
Contraband Livestock 1WInstant Exile target creature, then roll a d20. 1—9 | Its controller creates a 4/4 green Ox creature token. 10—19 | Its controller creates a 2/2 green Boar creature token. 20 | Its controller creates a 0/1 white Goat creature token.
Look at Me, I'm the DCI 5WWSorcery Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)
Illicit Shipment 3BBSorcery Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) Search your library for a card, put it into your hand, then shuffle.
Jungle Wayfinder 2GCreature — Elf Warrior When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle. 3/3
Saproling Migration 1GSorcery Kicker {4} (You may pay an additional {4} as you cast this spell.) Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Bribery 3UUSorcery Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
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