Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wild Evocation

5R · Enchantment

At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Similar cards

Color identity:
NameManaTypeText
Blazing Shoal XRRInstant — Arcane You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn.
Timber Shredder Creature — Werewolf Trample At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. 4/2
Elvish Pioneer GCreature — Elf Druid When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. 1/1
Soul Tithe 1WEnchantment — Aura Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value.
Homing Sliver 2RCreature — Sliver Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.) 2/2
Sword-Point Diplomacy 2BSorcery Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Gitrog, Horror of Zhava 2BGLegendary Creature — Frog Horror Menace At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a nontoken creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped. Whenever a land enters the battlefield under your control, it perpetually gains "{B}{G}, {T}, Sacrifice this land: Draw a card." 6/6
Psychic Theft 1USorcery Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Soul Barrier 2UEnchantment Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
Noetic Scales 4Artifact At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.
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