Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wild Growth

G · Enchantment — Aura

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Similar cards

Color identity:
NameManaTypeText
Overlaid Terrain 2GGEnchantment As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color."
The World Tree Land The World Tree enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Drain Power UUSorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Cabal Coffers Land {2}, {T}: Add {B} for each Swamp you control.
Cabal Stronghold Land {T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
Treachery 3UUEnchantment — Aura Enchant creature When Treachery enters the battlefield, untap up to five lands. You control enchanted creature.
Quarum Trench Gnomes 3RCreature — Gnome {T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.) 1/1
Rosheen Meanderer 3R/GLegendary Creature — Giant Shaman {T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}. 4/4
Rain of Filth BInstant Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
Deserted Temple Land {T}: Add {C}. {1}, {T}: Untap target land.
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