M:tG card similarity search
G · Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
Name | Mana | Type | Text |
---|---|---|---|
Worn Powerstone | 3 | Artifact | Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}. |
Zof Bloodbog | Land | Zof Bloodbog enters the battlefield tapped. {T}: Add {B}. | |
Plant Beans | 1G | Sorcery — Adventure | You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.) |
Exploration | G | Enchantment | You may play an additional land on each of your turns. |
The Explorer | Hero | You may play an additional land on each of your turns. | |
Golden Hind | 1G | Creature — Elk | {T}: Add {G}. 2/1 |
Mystic Monstrosity | Artifact Creature — Construct | Lands you control have "{T}: Add one mana of any color." 5/6 | |
Primal Beyond | Land | As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. | |
City of Brass | Land | Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color. | |
A-Llanowar Loamspeaker | 1G | Creature — Elf Druid | {T}: Add one mana of any color. {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. 1/3 |