Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wild Growth

G · Enchantment — Aura

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Similar cards

Color identity:
NameManaTypeText
Spawning Pool Land Spawning Pool enters the battlefield tapped. {T}: Add {B}. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Pili-Pala 2Artifact Creature — Scarecrow Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.) 1/1
Embodiment of Fury 3RCreature — Elemental Trample Land creatures you control have trample. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/3
Boreal Druid GSnow Creature — Elf Druid {T}: Add {C}. 1/1
Druid of the Anima 1GCreature — Elf Druid {T}: Add {R}, {G}, or {W}. 1/1
Druid of the Cowl 1GCreature — Elf Druid {T}: Add {G}. 1/3
Elvish Mystic GCreature — Elf Druid {T}: Add {G}. 1/1
Fyndhorn Elder 2GCreature — Elf Druid {T}: Add {G}{G}. 1/1
Fyndhorn Elves GCreature — Elf Druid {T}: Add {G}. 1/1
Greenweaver Druid 2GCreature — Elf Druid {T}: Add {G}{G}. 1/1
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