Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wild Growth

G · Enchantment — Aura

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Similar cards

Color identity:
NameManaTypeText
Culling the Weak BInstant As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.
Infernal Plunge RSorcery As an additional cost to cast this spell, sacrifice a creature. Add {R}{R}{R}.
Khod, Etlan Shiis Envoy 2ULegendary Creature — Homarid Warrior All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1. 2/3
Rootpath Purifier 3GCreature — Elf Druid Lands you control and land cards in your library are basic. 3/4
Mystic Skull 2Artifact {1}, {T}: Add one mana of any color. {5}, {T}: Transform Mystic Skull.
Nature's Will 2GGEnchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Watermarket Land {T}: Add {C}{C}. Spend this mana only to cast spells with watermarks.
Landfill 4RSorcery Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.
Aura Fracture 2WEnchantment Sacrifice a land: Destroy target enchantment.
Sulfur Falls Land Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
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