Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wild Magic Surge

RR · Instant

Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.

Similar cards

Color identity:
NameManaTypeText
Urborg Stalker 3BCreature — Horror At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player. 2/4
Balshan Beguiler 2UCreature — Human Wizard Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard. 1/1
Insidious Dreams 3BInstant As an additional cost to cast this spell, discard X cards. Search your library for X cards, then shuffle and put those cards on top in any order.
Baleful Stare 2USorcery Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Golgothian Sylex 4Artifact {1}, {T}: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.
Rathi Intimidator 1BBCreature — Phyrexian Horror Mercenary Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. 2/1
World Queller 3WWCreature — Avatar At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. 4/4
Corpse Appraiser UBRCreature — Vampire Rogue When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. 3/3
Mobile Homestead 2Artifact — Vehicle Mobile Homestead has haste as long as you control a Mount. Whenever Mobile Homestead attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3
In the Trenches 1WWEnchantment Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.
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