M:tG card similarity search
3G · Creature — Ox
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3
Name | Mana | Type | Text |
---|---|---|---|
Mobile Homestead | 2 | Artifact — Vehicle | Mobile Homestead has haste as long as you control a Mount. Whenever Mobile Homestead attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |
Daybreak Chimera | 3WW | Creature — Chimera | This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Flying 3/3 |
Waste Land | Land | {T}: Add {C}. {T}, Sacrifice Waste Land: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with {T}: Add {C}.) | |
Dauthi Embrace | 2B | Enchantment | {B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) |
Non-Human Cannonball | 2R | Artifact Creature — Clown Robot | When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you. 4/3 |
Eutropia the Twice-Favored | 1GU | Legendary Creature — Human Wizard | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2 |
Shinechaser | 1WU | Creature — Faerie | Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. Shinechaser gets +1/+1 as long as you control an enchantment. 1/1 |
Headlong Rush | 1R | Instant | Attacking creatures gain first strike until end of turn. |
Stamina | 2G | Enchantment — Aura | Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature. |
Pure Reflection | 2W | Enchantment | Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell. |