M:tG card similarity search
R · Instant
Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to any target.
Name | Mana | Type | Text |
---|---|---|---|
Cephalid Inkshrouder | 2U | Creature — Cephalid | Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) 2/1 |
Curse Artifact | 2BB | Enchantment — Aura | Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact. |
Inkfathom Infiltrator | U/BU/B | Creature — Merfolk Rogue | Inkfathom Infiltrator can't block and can't be blocked. 2/1 |
Devour in Flames | 2R | Sorcery | As an additional cost to cast this spell, return a land you control to its owner's hand. Devour in Flames deals 5 damage to target creature or planeswalker. |
Kaervek's Purge | XBR | Sorcery | Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller. |
Noble Vestige | 2W | Creature — Spirit | Flying {T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn. 1/2 |
Invisibility | UU | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked except by Walls. |
Bow of the Hunter | Hero Artifact — Equipment | Equipped creature has "{T}: This creature deals 2 damage to any target." Equip {2} | |
Viridian Longbow | 1 | Artifact — Equipment | Equipped creature has "{T}: This creature deals 1 damage to any target." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
Gloomfang Mauler | 5BB | Creature — Nightmare | Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Menace 5/5 |