Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wild Swing

3R · Sorcery

Choose three target nonenchantment permanents. Destroy one of them at random.

Similar cards

Color identity:
NameManaTypeText
Molten Rebuke 4RSorcery Choose one or both — • Molten Rebuke deals 5 damage to target creature or planeswalker. • Destroy target Equipment.
Barrin's Unmaking 1UInstant Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Spiteful Blow 4BBSorcery Destroy target creature and target land.
Balancing Act 2WWSorcery Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Shriekmaw 4BCreature — Elemental Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2
Sungold Sentinel 1WCreature — Human Soldier Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2
Arc Mage 2RCreature — Human Spellshaper {2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets. 2/2
Deadeye Harpooner 2WCreature — Dwarf Warrior Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. 2/2
Kelpie Guide 2UCreature — Beast {T}: Untap another target permanent you control. {T}: Tap target permanent. Activate only if you control eight or more lands. 2/2
Admiral Beckett Brass 1UBRLegendary Creature — Human Pirate Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. 3/3
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