Card Codex

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17 May 2024: Card library updated.

Wild Wasteland

2R · Enchantment

Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.

Similar cards

Color identity:
NameManaTypeText
Teferi's Realm 1UUWorld Enchantment At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Herald's Reveille USorcery Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead.
Voidwalk 3USorcery Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Butterbur, Bree Innkeeper 2GWLegendary Creature — Human Peasant At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 3/3
Arcane Encyclopedia 3Artifact {3}, {T}: Draw a card.
Jayemdae Tome 4Artifact {4}, {T}: Draw a card.
Reach Through Mists UInstant — Arcane Draw a card.
Scepter of Insight 1UUArtifact {3}{U}, {T}: Draw a card.
Treasure Trove 2UUEnchantment {2}{U}{U}: Draw a card.
Sabertooth Mauler 3GCreature — Cat At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. 3/3
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