M:tG card similarity search
2R · Enchantment
Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
Name | Mana | Type | Text |
---|---|---|---|
Braids, Conjurer Adept | 2UU | Legendary Creature — Human Wizard | At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. 2/2 |
Klothys, God of Destiny | 1RG | Legendary Enchantment Creature — God | Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. 4/5 |
Radiant Scrollwielder | 2RW | Creature — Dwarf Cleric | Instant and sorcery spells you control have lifelink. At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. 2/4 |
Nim Abomination | 2B | Creature — Zombie | At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life. 3/4 |
Jinxed Choker | 3 | Artifact | At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it. At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. {3}: Put a charge counter on Jinxed Choker or remove one from it. |
Reinforced Ronin | R | Artifact Creature — Human Samurai | Haste At the beginning of your end step, return Reinforced Ronin to its owner's hand. Channel — {1}{R}, Discard Reinforced Ronin: Draw a card. 2/2 |
Nessian Wanderer | 1G | Creature — Satyr Scout | Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. 1/3 |
Ancient Runes | 2R | Enchantment | At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control. |
Rain of Salt | 4RR | Sorcery | Destroy two target lands. |
Trench Gorger | 6UU | Creature — Leviathan | Trample When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way. 6/6 |