Card Codex

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17 May 2024: Card library updated.

Wild Wasteland

2R · Enchantment

Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.

Similar cards

Color identity:
NameManaTypeText
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Mass Appeal 2USorcery Draw a card for each Human you control.
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Specter of Mortality 3BBCreature — Specter Flying When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. 3/3
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Sinister Reflections 1UInstant Conjure a duplicate of each of up to two target nontoken creatures you control into your hand.
Waylay 2WInstant Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
Guff Rewrites History 2RInstant For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
Kaust, Eyes of the Glade R/WGLegendary Creature — Dryad Detective Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. {T}: Turn target face-down attacking creature you control face up. 2/2
Sabertooth Cobra 2GCreature — Snake Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.) 2/2
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