M:tG card similarity search
2UU · Creature — Merfolk Wizard
{T}: Target red or green creature gets -2/-0 until end of turn. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Windreaver | 3WU | Creature — Elemental | Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand. 1/3 |
Elven Bow | G | Artifact — Equipment | When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. Equipped creature gets +1/+2 and has reach. Equip {3} |
White Shield Crusader | WW | Creature — Human Knight | Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. 2/1 |
Lethal Sting | 2B | Sorcery | As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Destroy target creature. |
Selesnya Evangel | GW | Creature — Elf Shaman | {1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token. 1/2 |
Karoo Meerkat | 1G | Creature — Mongoose | Protection from blue 2/1 |
Scarred Vinebreeder | 1B | Creature — Elf Shaman | {2}{B}, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn. 1/1 |
Feral Invocation | 2G | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2. |
Gift of Granite | W | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2. |
Indomitable Will | 1W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+2. |