Card Codex

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17 May 2024: Card library updated.

Wilderness Hypnotist

2UU · Creature — Merfolk Wizard

{T}: Target red or green creature gets -2/-0 until end of turn. 1/3

Similar cards

Color identity:
NameManaTypeText
Slimebind 1UEnchantment — Aura Flash Enchant creature Enchanted creature gets -4/-0.
Torpor Dust 2U/BEnchantment — Aura Flash Enchant creature Enchanted creature gets -3/-0.
Ambush Gigapede 4BBCreature — Insect Flash When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. 6/2
Quicksand Land {T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Sea Hag 4UCreature — Hag When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn. 3/5
So Tiny UEnchantment — Aura Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
Brinebarrow Intruder UCreature — Human Rogue Flash When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. 1/2
Drown in Filth BGSorcery Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Ascendant Evincar 4BBLegendary Creature — Phyrexian Vampire Noble Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. 3/3
Deepwater Hypnotist 1UCreature — Merfolk Wizard Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn. 2/1
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