Card Codex

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17 May 2024: Card library updated.

Wilderness Hypnotist

2UU · Creature — Merfolk Wizard

{T}: Target red or green creature gets -2/-0 until end of turn. 1/3

Similar cards

Color identity:
NameManaTypeText
Lurking Chupacabra 3BCreature — Beast Horror Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. 2/3
World-Weary 3BBEnchantment — Aura Enchant creature Enchanted creature gets -4/-4. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Shambling Goblin BCreature — Zombie Goblin When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. 1/1
Death Frenzy 3BGSorcery All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Malicious Malfunction 1BBSorcery All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Knight of Valor 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn. 2/2
Bloodcurdling Scream XBSorcery Target creature gets +X/+0 until end of turn.
Enrage XRInstant Target creature gets +X/+0 until end of turn.
Howl from Beyond XBInstant Target creature gets +X/+0 until end of turn.
Urge to Feed BBInstant Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
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