M:tG card similarity search
2UU · Creature — Merfolk Wizard
{T}: Target red or green creature gets -2/-0 until end of turn. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Hypnotic Pattern | U | Instant | Target creature perpetually gets -2/-0. Target creature gets -2/-0 until end of turn. |
Stabbing Pain | B | Instant | Target creature gets -1/-1 until end of turn. Tap that creature. |
Harvester of Misery | 3BB | Creature — Spirit | Menace When Harvester of Misery enters the battlefield, other creatures get -2/-2 until end of turn. {1}{B}, Discard Harvester of Misery: Target creature gets -2/-2 until end of turn. 5/4 |
Faerie Fencing | XB | Instant | Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell. |
Olivia's Midnight Ambush | 1B | Instant | Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead. |
Hazardous Conditions | 2BG | Sorcery | Creatures with no counters on them get -2/-2 until end of turn. |
Drown in Sorrow | 1BB | Sorcery | All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Sick and Tired | 2B | Instant | Two target creatures each get -1/-1 until end of turn. |
Golden Demise | 1BB | Sorcery | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn. |
Night of Souls' Betrayal | 2BB | Legendary Enchantment | All creatures get -1/-1. |