Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wilderness Reclamation

3G · Enchantment

At the beginning of your end step, untap all lands you control.

Similar cards

Color identity:
NameManaTypeText
Hellspark Elemental 1RCreature — Elemental Trample, haste At the beginning of the end step, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/1
Stromkirk Bloodthief 2BCreature — Vampire Rogue At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. 2/2
Manabond GEnchantment At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Discordant Spirit 2BRCreature — Spirit At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn. At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit. 2/2
Sygg, River Cutthroat U/BU/BLegendary Creature — Merfolk Rogue At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) 1/3
Blistering Firecat 1RRRCreature — Elemental Cat Trample, haste At the beginning of the end step, sacrifice Blistering Firecat. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/1
Urban Burgeoning GEnchantment — Aura Enchant land Enchanted land has "Untap this land during each other player's untap step."
Deathreap Ritual 2BGEnchantment Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Winter Moon 2Artifact Players can't untap more than one nonbasic land during their untap steps.
Arming Gala 3GWEnchantment At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.
Page 8