Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wildfire Elemental

2RR · Creature — Elemental

Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Raiders' Spoils 3BEnchantment Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
Cunning Coyote 1RCreature — Coyote Haste When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/2
Dowsing Device 1RArtifact Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.
Anowon, the Ruin Thief 2UBLegendary Creature — Vampire Rogue Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.) 2/4
Alandra, Sky Dreamer 2UULegendary Creature — Merfolk Wizard Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand. 2/4
Imaryll, Elfhame Elite 2GGLegendary Creature — Elf Warrior Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control. You may have Imaryll assign its combat damage as though it weren't blocked. 3/3
Oran-Rief Invoker 1GCreature — Human Shaman {8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. 2/2
Silver Seraph 5WWWCreature — Angel Flying Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. 6/6
Aspirant's Ascent UInstant Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)
Chaos Harlequin 2RRCreature — Human {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4
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