M:tG card similarity search
1G · Creature — Elemental
Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Serene Steward | 1W | Creature — Human Cleric Ally | Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature. 2/2 |
Woeleecher | 5W | Creature — Elemental | {W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. 3/5 |
Boomer Scrapper | 1BR | Creature — Human Soldier | Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper. 1/1 |
Sol'kanar the Swamp King | 2UBR | Legendary Creature — Demon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. 5/5 |
Wellwisher | 1G | Creature — Elf | {T}: You gain 1 life for each Elf on the battlefield. 1/1 |
A-Dueling Coach | 3W | Creature — Human Monk | When Dueling Coach enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. {W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. 2/2 |
Fretwork Colony | 1B | Creature — Insect | Fretwork Colony can't block. At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. 1/1 |
Clockwork Hydra | 5 | Artifact Creature — Hydra | Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. {T}: Put a +1/+1 counter on Clockwork Hydra. 0/0 |
Staff of the Death Magus | 3 | Artifact | Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. |
Aerial Assault | 2W | Sorcery | Destroy target tapped creature. You gain 1 life for each creature you control with flying. |