M:tG card similarity search
1G · Creature — Elemental
Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. 1/3
Name | Mana | Type | Text |
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Mer-Ek Nightblade | 3B | Creature — Orc Assassin | Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has deathtouch. 2/3 |
Cathedral Acolyte | 1G | Creature — Human Cleric | Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered the battlefield this turn. 1/2 |
Setessan Champion | 2G | Creature — Human Warrior | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. 1/3 |
Sorin, Imperious Bloodlord | 2B | Legendary Planeswalker — Sorin | [+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [−3]: You may put a Vampire creature card from your hand onto the battlefield. Loyalty 4 |
Wayward Servant | WB | Creature — Zombie | Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. 2/2 |
Faith of the Devoted | 2B | Enchantment | Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life. |
Hadana's Climb | 1GU | Legendary Enchantment | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb. |
Malefic Scythe | 1B | Artifact — Equipment | Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. Whenever equipped creature dies, put a soul counter on Malefic Scythe. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Retreat to Kazandu | 2G | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life. |
Scavenger Drake | 3B | Creature — Drake | Flying Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake. 1/1 |