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17 May 2024: Card library updated.

Wildwood Escort

4G · Creature — Elf Warrior

When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand. If Wildwood Escort would die, exile it instead. 3/3

Similar cards

Color identity:
NameManaTypeText
Sudden Reclamation 3GInstant Mill four cards, then return a creature card and a land card from your graveyard to your hand.
Restorative Burst 3GGSorcery Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.
Fool's Demise 4UEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.
Aphetto Dredging 3BSorcery Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Cathartic Operation 3UBInstant Return up to two target creature cards from your graveyard to your hand, then seek two noncreature, nonland cards.
Crush the Weak 2RSorcery Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Gallifrey Falls 4RRInstant Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Fuse (You may cast one or both halves of this card from your hand.)
Virtus's Maneuver 2BSorcery For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.
Anger of the Gods 1RRSorcery Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Yamabushi's Storm 1RSorcery Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
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