M:tG card similarity search
G · Creature — Elf Warrior
Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Mercadia's Downfall | 2R | Instant | Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. |
Earth Servant | 5R | Creature — Elemental | Earth Servant gets +0/+1 for each Mountain you control. 4/4 |
Inferno Titan | 4RR | Creature — Giant | {R}: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. 6/6 |
Fleshtaker | WB | Creature — Human Assassin | Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn. 2/2 |
Ma Chao, Western Warrior | 3RR | Legendary Creature — Human Soldier Warrior | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat. 3/3 |
Two-Headed Giant | 2RR | Creature — Giant Warrior | Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. 4/4 |
Foundry Champion | 4RW | Creature — Elemental Soldier | When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion gets +1/+0 until end of turn. {W}: Foundry Champion gets +0/+1 until end of turn. 4/4 |
Furnace Spirit | 2R | Creature — Spirit | Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1 |
Kill-Zone Acrobat | 2B | Creature — Human Soldier | Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn. 3/2 |
Gristle Grinner | 4B | Creature — Zombie | Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. 3/3 |