M:tG card similarity search
1W · Instant
Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Surge of Thoughtweft | 1W | Tribal Instant — Kithkin | Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. |
Ambush Paratrooper | 1W | Creature — Human Soldier | Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2 |
Goblin Soothsayer | R | Creature — Goblin Shaman | {R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. 1/1 |
Lulu, Wild Hollyphant | 2GW | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn. 2/4 |
Heavy Mattock | 3 | Artifact — Equipment | Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Silver-Inlaid Dagger | 1 | Artifact — Equipment | Equipped creature gets +2/+0. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} |
Academic Dispute | R | Instant | Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Yew Spirit | 4G | Creature — Spirit Treefolk | {2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. 3/3 |
Angelic Intervention | 1W | Instant | Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.) |
Genasi Rabble-Rouser | 1R | Creature — Elemental Shaman | Double team {1}{R}: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn. 1/3 |