M:tG card similarity search
3UU · Creature — Human Wizard
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Moonlit Scavengers | 5U | Creature — Merfolk Rogue | When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. 4/5 |
Thrull Wizard | 2B | Creature — Thrull Wizard | {1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}. 1/1 |
Cogmentor | 1 | Artifact Creature — Gnome Rigger | Flying {4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.) 1/1 |
Eight-and-a-Half-Tails | WW | Legendary Creature — Fox Cleric | {1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn. 2/2 |
Stonybrook Schoolmaster | 2W | Creature — Merfolk Wizard | Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token. 1/2 |
Expedition Diviner | 3U | Creature — Merfolk Wizard | Flying As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card." 3/2 |
Zagoth Mamba | B | Creature — Nightmare Snake | Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn. 1/1 |
Michiko Konda, Truth Seeker | 3W | Legendary Creature — Human Advisor | Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. 2/2 |
Tale of Tinúviel | 3WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel. II — Return target creature card from your graveyard to the battlefield. III — Up to two target creatures you control each gain lifelink until end of turn. |
Sea Serpent | 5U | Creature — Serpent | Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. 5/5 |