M:tG card similarity search
G · Creature — Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Touch of the Horned God | Sorcery | Whenever a Minotaur attacks this turn, it gains deathtouch until end of turn. | |
Merrow Wavebreakers | 4U | Creature — Merfolk Soldier | {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) 3/3 |
Flying Crane Technique | 3URW | Instant | Untap all creatures you control. They gain flying and double strike until end of turn. |
Godsire | 4RGGW | Creature — Beast | Vigilance {T}: Create an 8/8 Beast creature token that's red, green, and white. 8/8 |
They Went This Way | 2G | Sorcery | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Norwood Priestess | 2GG | Creature — Elf Druid | {T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared. 1/1 |
Krark-Clan Grunt | 2R | Creature — Goblin Warrior | Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. 2/2 |
Vault Skyward | U | Instant | Target creature gains flying until end of turn. Untap it. |
Verdant Embrace | 3GG | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." |
Swarm Guildmage | BG | Creature — Elf Shaman | {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2 |