Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Willow Priestess

2GG · Creature — Faerie Druid

{T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Blatant Thievery 4UUUSorcery For each opponent, gain control of target permanent that player controls.
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Guardian Archon 4WWCreature — Archon Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5
Aether Helix 3GUSorcery Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
Thopter Architect 3WCreature — Human Artificer Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. 2/3
Angelic Intervention 1WInstant Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
Cloudheath Drake 4UArtifact Creature — Drake Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. 3/3
Urza's Cave Land — Urza's Cave {T}: Add {C}. {3}, {T}, Sacrifice Urza's Cave: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Trolls of Tel-Jilad 5GGCreature — Troll Shaman {1}{G}: Regenerate target green creature. 5/6
Maze's End Land Maze's End enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
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