M:tG card similarity search
2GG · Creature — Faerie Druid
{T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Selfie Preservation | 1G | Sorcery | Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle. |
Maximize Altitude | U | Sorcery | Target creature gets +1/+1 and gains flying until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
"Ach! Hans, Run!" | 2RRGG | Enchantment | At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step. |
Silkwing Scout | 2U | Creature — Faerie Scout | Flying {G}, Sacrifice Silkwing Scout: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. 2/1 |
Done for the Day | 2G | Enchantment | At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get {TK} or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own. |
Aquastrand Spider | 1G | Creature — Spider Mutant | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) 0/0 |
Shore Up | U | Instant | Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.) |
Breach the Multiverse | 5BB | Sorcery | Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types. |
Rushwood Dryad | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/1 |
Somberwald Dryad | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2 |