M:tG card similarity search
1G · Legendary Creature — Bear Warrior
Reach, trample Ward {2} Specialize {4} 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Deadly Grub | 2B | Creature — Insect | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.) 3/1 |
| Territorial Maro | 4G | Creature — Elemental | Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. */* |
| Leovold, Emissary of Trest | BGU | Legendary Creature — Elf Advisor | Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. 3/3 |
| Towering Gibbon | 3G | Creature — Ape | Reach Towering Gibbon's power is equal to the greatest mana value among creatures you control. */4 |
| Flowstone Charger | 2RW | Creature — Beast | Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. 2/5 |
| A-Sunbathing Rootwalla | 1G | Creature — Lizard | Domain — {1}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn. 2/2 |
| Protocol Knight | 3U | Creature — Human Knight | When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4 |
| Writhing Necromass | 6B | Creature — Zombie Giant | This spell costs {1} less to cast for each creature card in your graveyard. Deathtouch 5/5 |
| Predator's Howl | 3G | Instant | Create a 2/2 green Wolf creature token. Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn. |
| Stamina | 2G | Enchantment — Aura | Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature. |