Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wilt

1G · Instant

Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Magnetic Mine 4Artifact Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.
Touch the Spirit Realm 2WEnchantment When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Flame of Anor 1URInstant Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature.
Phyrexian Metamorph 3U/PArtifact Creature — Phyrexian Shapeshifter ({U/P} can be paid with either {U} or 2 life.) You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types. 0/0
Show and Tell 2USorcery Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Scatter Ray 1UInstant Counter target artifact or creature spell unless its controller pays {4}.
Gnottvold Slumbermound Land Gnottvold Slumbermound enters the battlefield tapped. {T}: Add {R}. {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
Dominating Licid 1UUCreature — Licid {1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature. 1/1
Scarwood Bandits 2GGCreature — Human Rogue Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. 2/2
Master Thief 2UUCreature — Human Rogue When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. 2/2
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