Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wilt-Leaf Cavaliers

G/WG/WG/W · Creature — Elf Knight

Vigilance 3/4

Similar cards

Color identity:
NameManaTypeText
Expedition Healer 1WCreature — Kor Cleric Vigilance Expedition Healer has lifelink as long as you control another Cleric. 2/2
Felhide Petrifier 2BCreature — Minotaur Warrior Deathtouch Other Minotaur creatures you control have deathtouch. 2/3
Mobilization 2WEnchantment Soldier creatures have vigilance. {2}{W}: Create a 1/1 white Soldier creature token.
Emmara, Soul of the Accord GWLegendary Creature — Elf Cleric Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink. 2/2
Sprouting Renewal 2GSorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one — • Create a 2/2 green and white Elf Knight creature token with vigilance. • Destroy target artifact or enchantment.
Always Watching 1WWEnchantment Nontoken creatures you control get +1/+1 and have vigilance.
Norika Yamazaki, the Poet 2WLegendary Creature — Human Samurai Vigilance Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn. 3/2
Errand of Duty 1WInstant Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Elvish Vanguard 1GCreature — Elf Warrior Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. 1/1
Jolrael's Centaur 1GGCreature — Centaur Archer Shroud (This creature can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2
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