Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wily Bandar

G · Creature — Cat Monkey

{2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/1

Similar cards

Color identity:
NameManaTypeText
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Twisted Fealty 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Sylvan Safekeeper GCreature — Human Wizard Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) 1/1
Caught Red-Handed 4RInstant This spell can't be countered. (This includes by the ward ability.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)
Vito, Thorn of the Dusk Rose 2BLegendary Creature — Vampire Cleric Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn. 1/3
Breathstealer 2BCreature — Nightstalker {B}: Breathstealer gets +1/-1 until end of turn. 2/2
Rampaging Spiketail 4BBCreature — Dinosaur When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/6
Shambling Strider 4GGCreature — Yeti {R}{G}: Shambling Strider gets +1/-1 until end of turn. 5/5
Wrangle 1RSorcery Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Truefire Paladin RWCreature — Human Knight Vigilance {R}{W}: Truefire Paladin gets +2/+0 until end of turn. {R}{W}: Truefire Paladin gains first strike until end of turn. 2/2
Page 50