Card Codex

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17 May 2024: Card library updated.

Wind Shear

2G · Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

Similar cards

Color identity:
NameManaTypeText
Zephyr Charge 1UEnchantment {1}{U}: Target creature gains flying until end of turn.
Festive Funeral 4BInstant Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
Jodah's Avenger 5UCreature — Shapeshifter {0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) 4/4
Harbin, Vanguard Aviator WULegendary Creature — Human Soldier Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2
Archetype of Imagination 4UUEnchantment Creature — Human Wizard Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2
Choking Fumes 2WInstant Put a -1/-1 counter on each attacking creature.
Lys Alana Scarblade 2BCreature — Elf Assassin {T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. 1/1
A-Precipitous Drop 1BEnchantment — Aura Enchant creature When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Dread of Night BEnchantment White creatures get -1/-1.
Sea Hag 4UCreature — Hag When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn. 3/5
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