Card Codex

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17 May 2024: Card library updated.

Wind Zendikon

U · Enchantment — Aura

Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Polluted Dead 4BCreature — Zombie When Polluted Dead dies, destroy target land. 3/3
Keldon Arsonist 2RCreature — Human Soldier {1}, Sacrifice two lands: Destroy target land. 1/1
Fleeting Image 2UCreature — Illusion Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Return Fleeting Image to its owner's hand. 2/1
Koll, the Forgemaster RWLegendary Creature — Dwarf Warrior Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1. 2/2
Branch of Boseiju Enchantment Creature — Plant Reach Branch of Boseiju gets +1/+1 for each land you control. 0/0
Ignition Team 5RRCreature — Goblin Warrior Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. 0/0
Razing Snidd 4BRCreature — Beast When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. When Razing Snidd enters the battlefield, each player sacrifices a land. 3/3
Tremble 1RSorcery Each player sacrifices a land.
Yawning Fissure 4RSorcery Each opponent sacrifices a land.
Chronic Flooding 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.
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