Card Codex

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17 May 2024: Card library updated.

Wind Zendikon

U · Enchantment — Aura

Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Genju of the Fens BEnchantment — Aura Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.
Genju of the Fields WEnchantment — Aura Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
Infectious Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/-1. When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
Zo-Zu the Punisher 1RRLegendary Creature — Goblin Warrior Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. 2/2
Cleansing WWWSorcery For each land, destroy that land unless any player pays 1 life.
Deserted Temple Land {T}: Add {C}. {1}, {T}: Untap target land.
Goblin Gardener 3RCreature — Goblin When Goblin Gardener dies, destroy target land. 2/1
Deprive UUInstant As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.
Psychic Miasma 1BSorcery Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
Pretender's Claim 1BEnchantment — Aura Enchant creature Whenever enchanted creature becomes blocked, tap all lands defending player controls.
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