M:tG card similarity search
U · Enchantment — Aura
Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Creeping Mold | 2GG | Sorcery | Destroy target artifact, enchantment, or land. |
Reclaiming Vines | 2GG | Sorcery | Destroy target artifact, enchantment, or land. |
Sculptor of Winter | 1G | Snow Creature — Elf Rogue | {T}: Untap target snow land. 2/2 |
Firestorm Phoenix | 4RR | Creature — Phoenix | Flying If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it. 3/2 |
Raven Guild Initiate | 2U | Creature — Human Wizard | Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/4 |
Azorius First-Wing | WU | Creature — Griffin | Flying, protection from enchantments 2/2 |
Lay Waste | 3R | Sorcery | Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.) |
Silver Drake | 1WU | Creature — Drake | Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. 3/3 |
Shrieking Drake | U | Creature — Drake | Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. 1/1 |
Riptide Laboratory | Land | {T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand. |