Card Codex

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17 May 2024: Card library updated.

Wind Zendikon

U · Enchantment — Aura

Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Creeping Mold 2GGSorcery Destroy target artifact, enchantment, or land.
Reclaiming Vines 2GGSorcery Destroy target artifact, enchantment, or land.
Sculptor of Winter 1GSnow Creature — Elf Rogue {T}: Untap target snow land. 2/2
Firestorm Phoenix 4RRCreature — Phoenix Flying If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it. 3/2
Raven Guild Initiate 2UCreature — Human Wizard Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/4
Azorius First-Wing WUCreature — Griffin Flying, protection from enchantments 2/2
Lay Waste 3RSorcery Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.)
Silver Drake 1WUCreature — Drake Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. 3/3
Shrieking Drake UCreature — Drake Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. 1/1
Riptide Laboratory Land {T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.
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