Card Codex

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17 May 2024: Card library updated.

Wind Zendikon

U · Enchantment — Aura

Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Gliding Licid 2UCreature — Licid {U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Enchanted creature has flying. 2/2
Weatherseed Totem 3Artifact {T}: Add {G}. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.
Portal of Sanctuary 2UArtifact {1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
Tomb of Urami Legendary Land {T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre. {2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.
Shackles 2WEnchantment — Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. {W}: Return Shackles to its owner's hand.
Scaretiller 4Artifact Creature — Scarecrow Whenever Scaretiller becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped. 1/4
Last Voyage of the _____ 3BEnchantment When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature.
Bequeathal GEnchantment — Aura Enchant creature When enchanted creature dies, you draw two cards.
Archwing Dragon 2RRCreature — Dragon Flying, haste At the beginning of the end step, return Archwing Dragon to its owner's hand. 4/4
A-Phylath, World Sculptor 4RGLegendary Creature — Elemental Trample When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn. 5/5
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