M:tG card similarity search
4UU · Creature — Human Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying 4/3
Name | Mana | Type | Text |
---|---|---|---|
Glimmerbell | 1U | Creature — Elemental Jellyfish | Flying {1}{U}: Untap Glimmerbell. 1/3 |
Mystic Crusader | 1WW | Creature — Human Nomad Mystic | Protection from black and from red Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying. 2/1 |
Crosswinds | 1G | Enchantment | Creatures with flying get -2/-0. |
Barbarian Outcast | 1R | Creature — Human Barbarian Beast | When you control no Swamps, sacrifice Barbarian Outcast. 2/2 |
Manta Riders | U | Creature — Merfolk | {U}: Manta Riders gains flying until end of turn. 1/1 |
Blizzard Elemental | 5UU | Creature — Elemental | Flying {3}{U}: Untap Blizzard Elemental. 5/5 |
Steppe Glider | 4W | Creature — Elemental | Flying, vigilance {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. 2/4 |
Coralhelm Commander | UU | Creature — Merfolk Soldier | Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1. 2/2 |
Crash Landing | 2G | Instant | Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. |
Flame Channeler | 1R | Creature — Human Wizard | When a spell you control deals damage, transform Flame Channeler. 2/2 |